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The Meadhall is the fifth part of Chapter 4.

Basic Information
Enemy HP Energy Used No. Squads Turns Allowed Gold Earned Exp Earned
21,627
13
2
11
1,065
67
Note: Gold and XP amount listed is the maximum amount you can acquire by defeating all enemies.


Enemies Faced
Brigade Leader Commander Commander Brigade HP Move Type Capturable


Brigade 1 Grendel, Marchreaver Face Ape Archer Face Ape Archer Face 3,961  ??? N/A


Brigade 2 Undead Archer Face Undead Archer Face Undead Archer Face 2,433  ??? N/A


Brigade 3 Undead Archer Face Undead Swordsman Face Undead Swordsman Face 2,419  ??? N/A


Brigade 4 Ape Archer Face Ape Archer Face Undead Mountsman Face 2,375  ??? N/A


Brigade 5 Ape Swordsman Face Ape Swordsman Face Ape Swordsman Face 2,338  ??? N/A


Brigade 6 Porf, Corpse Zeppelin Face Undead Archer Face Ape Mountsman Face 2,691  ???
Porf, Corpse Zeppelin Face

Capture Rate: 100%%
Recruit Increment: 10%


Brigade 7 Fafnir, Fire Dragon Face Undead Archer Face Ape Mountsman Face 5,198  ??? N/A
Move Type Reference: Stationary = Brigade never moves, Ambush = Brigade attacks when adjacent, Aggressive = Brigade moves toward your castle, Retreat = Brigade moves toward own castle

Note:

Brigade 6 appears when responding "Arghhh" to Grendel when given the choice.

Brigade 7 appears when responding "Roar?" to Grendel when given the choice.

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