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The Price Of Failure is the second part of Chapter 10.

Basic Information
Enemy HP Energy Used No. Squads Turns Allowed Gold Earned Exp Earned
32,536
16
2
{{{turns}}}
2,300
132
Note: Gold and XP amount listed is the maximum amount you can acquire by defeating all enemies.


Enemies Faced
Brigade Leader Commander Commander Brigade HP Move Type Capturable
Brigade 1 Sojobo, Kurama Tengu Face Easterner Swordsman Face Easterner Swordsman Face 6,671  ??? N/A


Brigade 2 Easterner Archer Face Easterner Archer Face Easterner Archer Face 3,621  ??? N/A


Brigade 3 Easterner Archer Face Easterner Archer Face Easterner Archer Face 3,621  ??? N/A


Brigade 4 Easterner Mountsman Face Easterner Mountsman Face Easterner Mountsman Face 3,569  ??? N/A


Brigade 5 Easterner Mountsman Face Easterner Mountsman Face Easterner Mountsman Face 3,569  ??? N/A


Brigade 6 Easterner Swordsman Face Easterner Mountsman Face Easterner Mountsman Face 3,558  ??? N/A


Brigade 7 Easterner Swordsman Face Easterner Swordsman Face Easterner Swordsman Face 3,558  ??? N/A
Move Type Reference: Stationary = Brigade never moves, Ambush = Brigade attacks when adjacent, Aggressive = Brigade moves toward your castle, Retreat = Brigade moves toward own castle

Reinforcement:

Enemies Faced
Brigade Leader Commander Commander Brigade HP Move Type Capturable
Brigade 1 Kaito, The Broken Blade Face Easterner Archer Face Easterner Archer Face 4,369  ???
Kaito, The Broken Blade Face

Capture Rate: High%
Recruit Increment: 5%
Move Type Reference: Stationary = Brigade never moves, Ambush = Brigade attacks when adjacent, Aggressive = Brigade moves toward your castle, Retreat = Brigade moves toward own castle

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